I’ve uploaded some sample PDF work so that you can get an idea of my skills in layout and graphic design.

The first is a sampler from Amaranthine.  As I posted before, I built all of the page backgrounds and graphics from scratch for this project.  The rest should be pretty self explanatory, but I would be happy to answer any questions.  You can download it here.

The next item is a quick summary of houserules I put together for a Shadowrun game.  This pdf was put together over the course of a day or two, and was only intended to be circulated among my tabletop group, so it doesn’t have much polish.  The intent was just to duplicate Adam Jury’s SR4a layout as quickly as possible, so I dropped in his page backgrounds and used the corebook as a visual reference.  You can download it here.

The third piece was made about a year ago for a character I had been working on for a Vampire: the Requiem game.  This was actually my first attempt at creating a proper pdf.  It was built in about a week, during which time I taught myself ID and revised the text a little.  Just like the Shadowrun pdf above, my goal was to replicate the look of White Wolf’s Vampire books.  I had originally intended to add in some short fiction over time (hence the cover page with the odd title), but I never came back to it.  You can download it here.

My first “real” layout project has finally wrapped up and is now available for public consumption.  This is a great tabletop RPG written by my friends at Machine Age Productions.  It also includes art by Jenna Fowler and Ruth Lampi.

This book was a huge learning experience as I worked on it from start to finish and designed everything from scratch.  Amaranthine forced me to learn the “unfun” side of the print world, like adjusting color profiles for the printer and working around ancient standards like PDF-X/2001.  Fortunately, everything turned out well and we were able to show off the book at GenCon.

For the graphics, David and Mena (the developers and authors) wanted an art nouveau slash persian vibe, and asked that the artists and I try to stick to a specific color palette to achieve a homogenized feel to the book.  I built the page backgrounds and other graphical elements in PS, then used ID for the layout, and finally Acrobat for some final polishing.  I am a huge advocate of electronic print, so I used the opportunity to take advantage of the medium where I could.  The PDF release is littered with clickable links, in addition to a full set of bookmarks.  For the physical book, I used color coded tabs along the side of the pages to make quick navigation easier.  I adapted this to the electronic release by color coding the TOC and bookmark table.

Lastly, I’d be remiss if I didn’t mention the very amiable Adam Jury, who provided me with some useful pointers during development.

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